Market Cap 547.66M
Revenue (ttm) 929.83M
Net Income (ttm) -16.10M
EPS (ttm) N/A
PE Ratio 124.00
Forward PE 17.71
Profit Margin -1.73%
Debt to Equity Ratio 0.00
Volume 432,300
Avg Vol 896,492
Day's Range N/A - N/A
Shares Out 223.53M
Stochastic %K 65%
Beta 0.84
Analysts Strong Sell
Price Target $4.22

Company Profile

HUYA Inc., together with its subsidiaries, operates game live streaming platforms in the People's Republic of China. Its platforms enable broadcasters and viewers to interact during live streaming. The company offers non-game entertainment content, such as talent shows, anime, outdoor activities, live chats, and online theatre. In addition, it operates Nimo TV, a game live streaming platform; and promotes and distributes game applications in international markets. Further, the company provides o...

Industry: Entertainment
Sector: Communication Services
Phone: 86 20 2290 7888
Address:
Building A3, E-Park, 280 Hanxi Road Panyu District, Guangzhou, China
Irene234
Irene234 Aug. 4 at 8:48 AM
Treating $HUYA differently. Beyond game/live-streaming already. Flipping the perspective must be essential. The technical numbers and activities have been showing: + Revenue from game-related services, advertising, and other non-streaming sources skyrocketed by 69.4% YoY, accounting for 36.3% of total revenue. + Publishing games such as Goose Goose Duck and also holding event games like The Legend of Swordman: Reunion. + Remarkable tech digging integration through the rollout of the digital human model VAM 1.0 at WAIC 2026 last July. Sometimes hanging on and looking differently will crack some obsolete fences, some hidden gem still buried.
0 · Reply
kylie_iiko
kylie_iiko Aug. 3 at 8:14 AM
$HUYA the company keep pushing new products recently. They've expanded into game publishing, introduced VAM 1.0 for AI-powered digital humans, and keep adding new gaming-related services beyond their traditional livestreaming business. Whether every product becomes a huge success remains to be seen, but I like seeing a company actively experimenting and building rather than relying on the same business model year after year. Today's business could look very different in a couple of years.
1 · Reply
kylie_iiko
kylie_iiko Aug. 3 at 8:12 AM
$IQ $HUYA $BILI Exclusive game publishing adds another growth engine, and VAM 1.0 shows they're using AI to improve content creation and monetization, the company isn't standing still.
1 · Reply
tamperson
tamperson Jul. 31 at 6:59 PM
$HUYA low trading volumes. Few buyers, few sellers, little interest at this point. Even losing watchers on this stock thread. Hoping for a better next week leading up to the Earnings Report. GLTA!
0 · Reply
Irene234
Irene234 Jul. 29 at 9:49 AM
$HUYA’s VAM 1.0 may be more than an AI demo. The real catalyst is whether 24/7 digital hosts can expand content supply, support game-item sales and strengthen HUYA’s game-publishing engine. If that starts showing up in lower costs or stronger game-related services revenue, this WAIC launch becomes an operating story, not just a tech headline. 👀
0 · Reply
Irene234
Irene234 Jul. 28 at 9:08 AM
$HUYA leaped into the AI pace by rolling out the VAM 1.0, the AI digital human model, unveiled at WAIC 2026. According to Sullivan, China's digital robotics market is growing at a compound annual growth rate of 52%, about 1.5 to 2 times faster than the global average. The Asia-Pacific region leads as the largest growth market. That's the reasons why. VAM 1.0 is a speculative catalyst or a determining factor? A hook might drive growth and account for HUYA's revenue contribution, still counting on it. Beyond all of that, HUYA integrated itself into the virtual-persona market, which proves the other avenues HUYA can tap into.
0 · Reply
kylie_iiko
kylie_iiko Jul. 27 at 7:41 AM
The first wave rewarded companies building chips and foundation models. The next wave could be companies that actually turn AI into products people use every day. We're starting to see AI move beyond chatbots into gaming, live streaming, entertainment, robotics, and autonomous driving. $HUYA new VAM 1.0, designed for live, real-time interaction inside a platform that already has years of gaming and streaming data. If AI creators and virtual hosts become mainstream, companies with existing distribution could have a head start over those still searching for product-market fit. $NVDA $TSLA $GOOG
0 · Reply
kylie_iiko
kylie_iiko Jul. 27 at 7:39 AM
$META and $GOOGL are pushing foundation models. What stood out to me about $HUYA's VAM 1.0 announcement is that it's being developed around a live-streaming ecosystem rather than as a standalone AI model. Real-time listening, speaking, reacting to voice and danmaku, and running continuously for livestreams all target a very specific use case.
0 · Reply
Squidwood
Squidwood Jul. 24 at 5:34 PM
$IQ I remember way back in the day this thing and $HUYA and $BILI were just flying everyday up 10% they’ve been crushed
0 · Reply
NoahMiles11
NoahMiles11 Jul. 22 at 11:24 PM
$HUYA load up the dips
1 · Reply
Latest News on HUYA
HUYA Inc. Provides Update on Share Repurchase Program

May 19, 2026, 6:55 AM EDT - 2 months ago

HUYA Inc. Provides Update on Share Repurchase Program


HUYA Inc. Earnings Call Transcript: Q1 2026

May 12, 2026, 6:00 AM EDT - 3 months ago

HUYA Inc. Earnings Call Transcript: Q1 2026


HUYA Inc. Earnings release: Q1 2026

May 12, 2026, 6:00 AM EDT - 3 months ago

HUYA Inc. Earnings release: Q1 2026


Huya reports Q1 EPS 1c vs. 1c last year

2026-05-12T09:42:21.000Z - 3 months ago

Huya reports Q1 EPS 1c vs. 1c last year


HUYA Inc. Reports First Quarter 2026 Unaudited Financial Results

May 12, 2026, 4:30 AM EDT - 3 months ago

HUYA Inc. Reports First Quarter 2026 Unaudited Financial Results


HUYA Inc. Files 2025 Annual Report on Form 20-F

Apr 27, 2026, 7:10 AM EDT - 3 months ago

HUYA Inc. Files 2025 Annual Report on Form 20-F


Huya announces new $50M share repurchase program

2026-03-18T09:05:25.000Z - 4 months ago

Huya announces new $50M share repurchase program


HUYA Inc. Announces New US$50 Million Share Repurchase Program

Mar 18, 2026, 4:30 AM EDT - 4 months ago

HUYA Inc. Announces New US$50 Million Share Repurchase Program


HUYA Inc. Earnings Call Transcript: Q4 2025

Mar 17, 2026, 6:00 AM EDT - 5 months ago

HUYA Inc. Earnings Call Transcript: Q4 2025


HUYA Inc. Annual report: Q4 2025

Mar 17, 2026, 6:00 AM EDT - 5 months ago

HUYA Inc. Annual report: Q4 2025


HUYA Inc. Earnings release: Q4 2025

Mar 17, 2026, 6:00 AM EDT - 5 months ago

HUYA Inc. Earnings release: Q4 2025


Huya reports Q4 EPS (1c) vs. 0c last year

2026-03-17T09:15:20.000Z - 5 months ago

Huya reports Q4 EPS (1c) vs. 0c last year


Huya reports Q3 EPS 2c vs. 5c last year

2025-11-12T10:35:20.000Z - 9 months ago

Huya reports Q3 EPS 2c vs. 5c last year


HUYA Inc. Earnings Call Transcript: Q3 2025

Nov 12, 2025, 5:00 AM EST - 9 months ago

HUYA Inc. Earnings Call Transcript: Q3 2025


HUYA Inc. Earnings release: Q3 2025

Nov 12, 2025, 5:00 AM EST - 9 months ago

HUYA Inc. Earnings release: Q3 2025


HUYA Inc. Reports Third Quarter 2025 Unaudited Financial Results

Nov 12, 2025, 3:30 AM EST - 9 months ago

HUYA Inc. Reports Third Quarter 2025 Unaudited Financial Results


Huya upgraded to Buy from Hold at HSBC

2025-11-05T10:15:23.000Z - 9 months ago

Huya upgraded to Buy from Hold at HSBC


HUYA Inc. Earnings Call Transcript: Q2 2025

Aug 12, 2025, 6:00 AM EDT - 1 year ago

HUYA Inc. Earnings Call Transcript: Q2 2025


HUYA Inc. Earnings release: Q2 2025

Aug 12, 2025, 6:00 AM EDT - 1 year ago

HUYA Inc. Earnings release: Q2 2025


Huya falls -8.3%

2025-06-20T16:05:23.000Z - 1 year ago

Huya falls -8.3%


HUYA put buyer realizes 105% same-day gains

2025-06-20T12:00:16.000Z - 1 year ago

HUYA put buyer realizes 105% same-day gains


HUYA Inc. Earnings Call Transcript: Q1 2025

May 13, 2025, 8:00 AM EDT - 1 year ago

HUYA Inc. Earnings Call Transcript: Q1 2025


HUYA Inc. Earnings release: Q1 2025

May 13, 2025, 8:00 AM EDT - 1 year ago

HUYA Inc. Earnings release: Q1 2025


HUYA Inc. Files 2024 Annual Report on Form 20-F

Apr 17, 2025, 7:10 AM EDT - 1 year ago

HUYA Inc. Files 2024 Annual Report on Form 20-F


HUYA Inc. Earnings Call Transcript: Q4 2024

Mar 18, 2025, 6:00 AM EDT - 1 year ago

HUYA Inc. Earnings Call Transcript: Q4 2024


HUYA Inc. Annual report: Q4 2024

Mar 18, 2025, 6:00 AM EDT - 1 year ago

HUYA Inc. Annual report: Q4 2024


HUYA Inc. Earnings release: Q4 2024

Mar 18, 2025, 6:00 AM EDT - 1 year ago

HUYA Inc. Earnings release: Q4 2024


HUYA Inc. Earnings Call Transcript: Q3 2024

Nov 12, 2024, 7:00 AM EST - 1 year ago

HUYA Inc. Earnings Call Transcript: Q3 2024


HUYA Inc. Earnings release: Q3 2024

Nov 12, 2024, 7:00 AM EST - 1 year ago

HUYA Inc. Earnings release: Q3 2024


HUYA Inc. Announces Management Changes

Sep 4, 2024, 5:00 PM EDT - 2 years ago

HUYA Inc. Announces Management Changes


HUYA Inc. Earnings Call Transcript: Q2 2024

Aug 13, 2024, 8:00 AM EDT - 2 years ago

HUYA Inc. Earnings Call Transcript: Q2 2024


HUYA Inc. Earnings release: Q2 2024

Aug 13, 2024, 8:00 AM EDT - 2 years ago

HUYA Inc. Earnings release: Q2 2024


HUYA Inc. Earnings Call Transcript: Q1 2024

May 13, 2024, 8:00 AM EDT - 2 years ago

HUYA Inc. Earnings Call Transcript: Q1 2024


HUYA Inc. Earnings release: Q1 2024

May 13, 2024, 8:00 AM EDT - 2 years ago

HUYA Inc. Earnings release: Q1 2024


HUYA Inc. Files 2023 Annual Report on Form 20-F

Apr 26, 2024, 6:30 AM EDT - 2 years ago

HUYA Inc. Files 2023 Annual Report on Form 20-F


HUYA Inc. Earnings Call Transcript: Q4 2023

Mar 19, 2024, 8:00 AM EDT - 2 years ago

HUYA Inc. Earnings Call Transcript: Q4 2023


HUYA Inc. Annual report: Q4 2023

Mar 19, 2024, 8:00 AM EDT - 2 years ago

HUYA Inc. Annual report: Q4 2023


HUYA Inc. Earnings release: Q4 2023

Mar 19, 2024, 8:00 AM EDT - 2 years ago

HUYA Inc. Earnings release: Q4 2023


HUYA Inc. Earnings Call Transcript: Q3 2023

Nov 14, 2023, 7:00 AM EST - 2 years ago

HUYA Inc. Earnings Call Transcript: Q3 2023


HUYA Inc. Earnings release: Q3 2023

Nov 14, 2023, 7:00 AM EST - 2 years ago

HUYA Inc. Earnings release: Q3 2023


HUYA Inc. Earnings Call Transcript: Q2 2023

Aug 15, 2023, 8:00 AM EDT - 3 years ago

HUYA Inc. Earnings Call Transcript: Q2 2023


HUYA Inc. Earnings release: Q2 2023

Aug 15, 2023, 8:00 AM EDT - 3 years ago

HUYA Inc. Earnings release: Q2 2023


HUYA Inc. Announces Changes to Board Composition

May 23, 2023, 5:00 AM EDT - 3 years ago

HUYA Inc. Announces Changes to Board Composition


HUYA Inc. Earnings Call Transcript: Q1 2023

May 16, 2023, 8:00 AM EDT - 3 years ago

HUYA Inc. Earnings Call Transcript: Q1 2023


HUYA Inc. Earnings release: Q1 2023

May 16, 2023, 8:00 AM EDT - 3 years ago

HUYA Inc. Earnings release: Q1 2023


HUYA Inc. Files 2022 Annual Report on Form 20-F

Apr 26, 2023, 6:40 AM EDT - 3 years ago

HUYA Inc. Files 2022 Annual Report on Form 20-F


HUYA Inc. Earnings Call Transcript: Q4 2022

Mar 21, 2023, 8:00 AM EDT - 3 years ago

HUYA Inc. Earnings Call Transcript: Q4 2022


HUYA Inc. Annual report: Q4 2022

Mar 21, 2023, 8:00 AM EDT - 3 years ago

HUYA Inc. Annual report: Q4 2022


HUYA Inc. Earnings release: Q4 2022

Mar 21, 2023, 8:00 AM EDT - 3 years ago

HUYA Inc. Earnings release: Q4 2022


Zhihu Inc. Appoints New Director and Chief Financial Officer

Jan 2, 2023, 5:23 AM EST - 3 years ago

Zhihu Inc. Appoints New Director and Chief Financial Officer

ZH


Irene234
Irene234 Aug. 4 at 8:48 AM
Treating $HUYA differently. Beyond game/live-streaming already. Flipping the perspective must be essential. The technical numbers and activities have been showing: + Revenue from game-related services, advertising, and other non-streaming sources skyrocketed by 69.4% YoY, accounting for 36.3% of total revenue. + Publishing games such as Goose Goose Duck and also holding event games like The Legend of Swordman: Reunion. + Remarkable tech digging integration through the rollout of the digital human model VAM 1.0 at WAIC 2026 last July. Sometimes hanging on and looking differently will crack some obsolete fences, some hidden gem still buried.
0 · Reply
kylie_iiko
kylie_iiko Aug. 3 at 8:14 AM
$HUYA the company keep pushing new products recently. They've expanded into game publishing, introduced VAM 1.0 for AI-powered digital humans, and keep adding new gaming-related services beyond their traditional livestreaming business. Whether every product becomes a huge success remains to be seen, but I like seeing a company actively experimenting and building rather than relying on the same business model year after year. Today's business could look very different in a couple of years.
1 · Reply
kylie_iiko
kylie_iiko Aug. 3 at 8:12 AM
$IQ $HUYA $BILI Exclusive game publishing adds another growth engine, and VAM 1.0 shows they're using AI to improve content creation and monetization, the company isn't standing still.
1 · Reply
tamperson
tamperson Jul. 31 at 6:59 PM
$HUYA low trading volumes. Few buyers, few sellers, little interest at this point. Even losing watchers on this stock thread. Hoping for a better next week leading up to the Earnings Report. GLTA!
0 · Reply
Irene234
Irene234 Jul. 29 at 9:49 AM
$HUYA’s VAM 1.0 may be more than an AI demo. The real catalyst is whether 24/7 digital hosts can expand content supply, support game-item sales and strengthen HUYA’s game-publishing engine. If that starts showing up in lower costs or stronger game-related services revenue, this WAIC launch becomes an operating story, not just a tech headline. 👀
0 · Reply
Irene234
Irene234 Jul. 28 at 9:08 AM
$HUYA leaped into the AI pace by rolling out the VAM 1.0, the AI digital human model, unveiled at WAIC 2026. According to Sullivan, China's digital robotics market is growing at a compound annual growth rate of 52%, about 1.5 to 2 times faster than the global average. The Asia-Pacific region leads as the largest growth market. That's the reasons why. VAM 1.0 is a speculative catalyst or a determining factor? A hook might drive growth and account for HUYA's revenue contribution, still counting on it. Beyond all of that, HUYA integrated itself into the virtual-persona market, which proves the other avenues HUYA can tap into.
0 · Reply
kylie_iiko
kylie_iiko Jul. 27 at 7:41 AM
The first wave rewarded companies building chips and foundation models. The next wave could be companies that actually turn AI into products people use every day. We're starting to see AI move beyond chatbots into gaming, live streaming, entertainment, robotics, and autonomous driving. $HUYA new VAM 1.0, designed for live, real-time interaction inside a platform that already has years of gaming and streaming data. If AI creators and virtual hosts become mainstream, companies with existing distribution could have a head start over those still searching for product-market fit. $NVDA $TSLA $GOOG
0 · Reply
kylie_iiko
kylie_iiko Jul. 27 at 7:39 AM
$META and $GOOGL are pushing foundation models. What stood out to me about $HUYA's VAM 1.0 announcement is that it's being developed around a live-streaming ecosystem rather than as a standalone AI model. Real-time listening, speaking, reacting to voice and danmaku, and running continuously for livestreams all target a very specific use case.
0 · Reply
Squidwood
Squidwood Jul. 24 at 5:34 PM
$IQ I remember way back in the day this thing and $HUYA and $BILI were just flying everyday up 10% they’ve been crushed
0 · Reply
NoahMiles11
NoahMiles11 Jul. 22 at 11:24 PM
$HUYA load up the dips
1 · Reply
Irene234
Irene234 Jul. 22 at 9:29 AM
$HUYA Wait—this Q1 comparison is actually pretty surprising. HUYA revenue: +14.6% YoY $DOYU revenue: -13.2% YoY $BILI mobile-game revenue: -12% YoY Not a perfect apples-to-apples comparison, but HUYA’s direction stands out. Game-related services, advertising and other revenue surged 69.4% and now represent 36.3% of the business. Now HUYA has another test coming: it will exclusively publish The Legend of Swordman: Reunion in mainland China, followed by Q2 earnings on August 11. The next report isn’t only about livestreaming. It could show whether publishing, in-game item sales and advertising are becoming a repeatable growth engine.
0 · Reply
Irene234
Irene234 Jul. 20 at 9:26 AM
$HUYA rocks solid and to attract cash flow. The growth hits the 5th consecutive quarter of year-over-year revenue, marking the phenomenally successful publishing business scaled profitably (the Goose Goose Duck Mobile btw). At the same time, HUYA diversified its efficiency as well as the revenue through profiting from content viewed, or producing for major tournaments as the latest event Legend of Swordman: Reunion. This one may have much more room to run, keep watching out.
1 · Reply
kylie_110506
kylie_110506 Jul. 20 at 9:19 AM
$HUYA already has the audience, streamers and gaming community. Now it’s adding more games to monetize that ecosystem directly. The Legend of Swordman: Reunion is another test of whether HUYA can turn its massive user reach into a scalable publishing business.
0 · Reply
kylie_110506
kylie_110506 Jul. 20 at 9:18 AM
$HUYA getting exclusive publishing rights for The Legend of Swordman: Reunion could be more important than it looks. Instead of only monetizing gaming audiences through streaming, HUYA is moving closer to the games themselves
0 · Reply
TOMKiLA
TOMKiLA Jul. 16 at 1:09 PM
$HUYA no debt, • Over $500M cash in hand • net profits should increase exponentially in the coming quarters • 2 games launched • 200m gamers/watchers Huya should worth $2B within a year! 223m shares outstanding = 9$ per share within 12 months
1 · Reply
okhello1
okhello1 Jul. 15 at 11:23 AM
$HUYA has $500M cash & equivalent with debt free. So it has $2.17 per share cash (500m /230m).
0 · Reply
Irene234
Irene234 Jul. 15 at 8:23 AM
$HUYA is taking another swing at game publishing: this time with The Legend of Swordman: Reunion, backed by a 20-year franchise and cross-platform play. Pre-registration is open; the real catalyst is whether HUYA can turn its streamer and content reach into another successful launch and keep game-related services gaining weight in the revenue mix.
0 · Reply
Irene234
Irene234 Jul. 13 at 10:00 AM
$HUYA manage its own cash flow like how? A company's cash runway is calculated by dividing its cash hoard by its cash burn. When HUYA last reported its March 2026 balance sheet in May 2026, it had zero debt and cash worth CN¥3.2b. Importantly, its cash burn was CN¥365m over the trailing twelve months. So it had a cash runway of about 8.9 years from March 2026. While this is only one measure of its cash burn situation, it certainly gives us the impression that holders have nothing to worry about. Combined the revenue reported in q1, marked my eyes, game-related services and ads surging 69.4% YoY and accounted for 36.3% of total revenue. Why should we view the biased perception of the "China cap" as merely cheap and risky?
0 · Reply
kylie_110506
kylie_110506 Jul. 13 at 4:47 AM
$HUYA is taking a different path than $BILI or $AMZN Twitch. Instead of relying mainly on livestreaming, it's building a game publishing pipeline. After Goose Goose Duck, now comes The Legend of Swordman: Reunion. Interesting shift. Following.
0 · Reply
kylie_110506
kylie_110506 Jul. 13 at 4:44 AM
$HUYA adding The Legend of Swordman: Reunion after the surprise success of Goose Goose Duck. One thing I've never understood is why Goose Goose Duck became such a hit while Giant Network's Space Werewolf never really took off. They're both Among Us-style social deduction games with very similar core gameplay. For casual games like these, execution matters more than innovation. Art style, publishing, community building, and long-term operations seem to make all the difference
0 · Reply
tamperson
tamperson Jul. 10 at 3:10 PM
$HUYA Assuming there is no major deterioration in U.S.-China relations: * Near term (through earnings): approximately $3.00–$3.40. * If August earnings are clearly better than expected: a move into the $3.75–$4.25 range becomes realistic. * If management surprises with stronger guidance and heavier buybacks: a test of $4.50+ may be on order. Higher price movement and volume momentum should start over the next 3 weeks. If not, we’re probably stuck for another couple quarters.
1 · Reply
unleashedtradinggod
unleashedtradinggod Jul. 9 at 9:14 PM
$HUYA https://www.prnewswire.com/news-releases/huya-to-exclusively-publish-the-legend-of-swordman-reunion-in-chinese-mainland-302811672.html
0 · Reply