Market Cap | 16.52M | P/E | - | EPS this Y | - | Ern Qtrly Grth | - |
Income | 281k | Forward P/E | - | EPS next Y | - | 50D Avg Chg | -3.00% |
Sales | 37.87M | PEG | - | EPS past 5Y | - | 200D Avg Chg | 3.00% |
Dividend | N/A | Price/Book | 1.53 | EPS next 5Y | - | 52W High Chg | -25.00% |
Recommedations | - | Quick Ratio | 1.29 | Shares Outstanding | 220.23M | 52W Low Chg | 50.00% |
Insider Own | 10.74% | ROA | 0.79% | Shares Float | 196.54M | Beta | 0.99 |
Inst Own | 20.70% | ROE | 2.41% | Shares Shorted/Prior | -/- | Price | 0.08 |
Gross Margin | 50.18% | Profit Margin | 0.74% | Avg. Volume | 32,304 | Target Price | - |
Oper. Margin | -1.79% | Earnings Date | Nov 8 | Volume | 113,850 | Change | 3.02% |
D-BOX Technologies Inc. designs, manufactures, and commercializes motion systems intended for the entertainment and simulation, and training markets worldwide. The company produces haptic effects for movies, television series, computer games, and music, as well as virtual reality, and wellness and relaxation contents. It also sells or leases D-BOX hardware, including haptic actuators and haptic bases that are integrated by resellers, integrators, and equipment or seating manufacturers into chairs, recliners, seats, haptic controllers, and electronic interfaces or servers; markets the D-BOX technology under their own brands; and licenses D-BOX Haptic Code in theatres and entertainment centers equipped with the D-BOX haptic systems to play content encoded by D-BOX. In addition, the company provides haptic controllers, video game peripherals, gaming chairs, sim racing equipment, and virtual reality systems. It offers products for theatrical entertainment; simulation and training; sim racing market; home entertainment; and location-based entertainment centres, theme parks, arcades, museums, planetariums, and commercial theaters. The company is headquartered in Longueuil, Canada.